6.0d -With Rowen's help, we have fixed 99.9999999% of the bugs. We have tested EVERY command several times, in order to make sure we didn't over-look anything. Thanks Rowen, for the help. The list of bugs fixed are too many to be listed here. Just know that it was a LOT. -The "!update " command has been updated, so that even if you type in the wrong type, it will look in the file and see what it is and do the command accordingly. -Touched up Kaiou-ken, then made it so you can add it by using !addboost Kaiou-ken -You can change the description of the Kaiou-ken with this command: !cboost Kaiou-ken -The code for erasing limits, fatalities, and combos have been scripted under 1 main command. This is to help reduce code, and lag :) -Lag meter is gone. Pointless, and taking up space. -All "dice" commands were taken out. Again, they're a bit useless -Erased the "!addnoxp" command (since it's pointless and takes up space) -The !automonster command has been changed quite a bit. There are also three new types that you can create: super-easy, medium, godly -att.txt has been updated (again) thanks to Scott and Hakkin/Distrad! -!batlist (!bat list) commands updated (but still in testing). Now, anyone who's dead in the battle will be red. (This means that !alive list was taken out, since it's not needed anymore) -!skills was updated once again. Now, if the character isn't learning any temp skills, it won't show the "And is also learning ''" If he/she is, then it will show it. -removed !testskill as most people didn't even know it was there. What a pointless command. -Improved the !stats command so that it has a new look, and doesn't lag the bot as much as it did. -/me fulls all, and !full all now work! Instead of having to full everyone individualy you can just full everyone at once. =) -ACCESSORIES have been added!! You can buy them with the !buy accessory command and equip them like the other equipment. (only, instead of you'd put accessory) -Fixed a minor "Affect" type bug. -RAGE has finally been finished added to the bot. After characters take a certain amount of damage, they go into a "rage" (It's a lot like Trance from FF9)