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-Monster AI
-for Kaiou 6.0e+
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ABOUT: 
Well, I think I hyped it more than it really is.  Basically this is the START of AI for Kaiou. I first thought of this idea after I got tired of having to sit at the keyboard during battles with monsters just so I could control them.  What better way to get out of this than to create some AI to do the monster's roles without me being there?    Anyway, that's what I'm working on with this.  


--AI TYPES--

*STUPID
Dumb as a rock.  Will attack other monsters, will even (sometimes) try to attack stuff that's already dead.  Always "attacks" whatever it's trying to kill (doesn't use techs or boosts).   Even if it doesn't do damage, it's likely to try again.

*NORMAL
Slightly smarter than the "stupid" type.  If it cannot find someone to attack, it will charge its energy and prepare for the next round.  It may also use a tech, IF the tech has been set with the command.

*HARD
About the same as "normal" type, but if it can't hurt the person with either a technique, it will boost (if a boost is set) and try again the next round.  It is capable of using a limit, if it is hurt enough.

*More Coming



COMMANDS:

!setai <monster name> <type>
This sets the AI into the monster.   Type has to equal: stupid, normal, or hard (see above)

!ai_tech <monster name> <tech>
This sets the tech a 'normal' or higher AI may use.

!ai_boost <monster name> <boost>


That's it!  Enjoy!



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W A R N I N G 
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AI monsters aren't perfected yet!  If you try to use two AI monsters in the battle, and they
end up being the only two left alive.. the bot will freak out and crash.  I'm still working
on fixing this.  So this is a huge warning!  If you're going to use more than one AI monster,
make sure other players are with it or that all but one AI monster will die before players
are killed.    I refuse to be blamed if you get K-Lined for flooding, or anything that happens
to your bot when you do not heed this warning!



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~James "Iyouboushi"  
Kaiou's First and Main programmer
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