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-NEW EQUIPMENT
-for Kaiou 6.5+
=========================

ABOUT: 
Well, it's about time, right?  Kaiou's basically had the same Equipment system since the day 
it first started, with only small improvements.  I decided that for Kaiou 6.5 that I should
completely rehaul it, and make it so every piece of equipment will add some to your DP.  I
also added two new slots (BODY-TOP and BODY-UNDER) which can be used for two pieces of equipment
to be worn on the body (like a shirt, and some armor over that).  Read on for more information.



EQUIPMENT SLOTS:
They're mostly unchanged.  I did add the two new ones, as I mentioned above.  I will now explain
the different slots, and what goes in them.

BODY-TOP
What's shown on the outside of the body, usually armor or a dogi.

BODY-UNDER
What's right under the TOP part of your body, usually a shirt.

HEAD
What's worn around the head.  Can be a helmet, or headband

FEET
What's worn to protect the feet.  Can be shoes, boots, sandles, etc.

RIGHT-ARM / LEFT-ARM
What's worn on the wrists, or on the arms.  Can be gauntlets, or wristbands.

NECK
What's worn around the neck.  Can be a necklace, pendant, etc.

LEGS
What's worn around the legs to protect them.  Jeans, Dogi Pants, Leggings, etc.

HANDS
This spot is reserved for weapons.  

ACCESSORY
The accessory you want to use goes in this slot. 

*NOTE* 
HANDS and ACCESSORY have only one slot each.  A player cannot hold two weapons at once,
or wear two accessories at the same time.



WHAT'S CHANGED IN THE [EquipItems]?:
To be honest, not -too- much, but enough to make you go insane if you have a lot of characters
that need to be converted over.  Now, the amounts of protection is stored in the file, as well
as where the equipment item can be equipped.   For example, if you look at the new_chr.zfile
you will see the following:


[EquipItems]
List=heavy_dogi, blue_shirt, headband, heavy_boots, dogi_pants, weighted_band, weighted_band
Heavy_dogi=body-top
blue_shirt=body-under
headband=head
heavy_boots=feet
dogi_pants=legs
weighted_band=arms


Right below that you'll see:

[EquipmentBonus]
body-top=0
body-under=0
head=0
feet=0
pants=0
arms=0


As you notice, new characters don't get anything for their NECK or HANDS or ACCESSORY.  You can
change this if you want.



HOW DO I MAKE IT SO MY CHARACTERS CAN USE THE NEW EQUIPMENT SYSTEM?
Oh boy.  I knew this would come up.  This is a REALLY hard thing, and almost isn't worth it
if you have a lot of players in your database.  If you REALLY want to do it right, start over.
Re-make every character so that everything converts all right.   If not..  READ ON, but don't
blame me if something goes wrong or doesn't work 100% right!   


*STEP 1
Make ALL your players unequip EVERYTHING (weapons are alright, just armor/accessories).
Note that this step HAS to be done BEFORE you patch the bot!  That is to say,
before you copy the new equipment.ini over the old one.  If you already over-wrote it,
I was nice enough to include a backup of the old one in a zip file.  This zip file
will be gone with the next patch, so make sure you do your changes before then.

*STEP 2
Scroll down a little bit until you see the equipment slots (BODY, HEAD, etc etc)
Change "BODY" to "BODY-TOP" and add "BODY-UNDER" (make it = nothing)

*STEP 3
Scroll down until you see [EquipItems].  Now you need to add all the equipment
and where it belongs.  Look at the new_chr.zfile for an example, if you need to.

*STEP 4
Create a [EquipmentBonus] and add the following:
body-top=0
body-under=0
head=0
feet=0
pants=0
arms=0


*STEP 5
Repeat step 5 with the rest of the equipment.  For equipment slots that don't have armor,
put 0

*STEP 6
Congradulations.  You've converted the armor for ONE player.  Now repeat with the rest
of your players.  


***************
IMPORTANT
***************
IF a player has NOT unequip his stuff (as I told you to make sure they HAVE), THEN you need to
open up the equipment.lst, scroll down to the new [EquipmentBonus] and match the equipment
that the player has with the bonus it gives them, and change the 0 to match the #.



HOW DO I ADD NEW ARMOR TO BE USED?
Simple, espically when compared to converting.  Open up the equipment.lst and just use
that as an example.  Remember to add anything you make into the LIST=  else players won't
be able to buy it.


That's it!  That's the new equipment, and how to add it to old players, and the new stuff
completely explained.  Hope everyone enjoys it.  The only other addition I might add to
the armor is ability to equip more than one weapon / accessory at a time.  That may not
be for awhile though.


===================================
~James "Iyouboushi"  
Kaiou's First and Main programmer
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